Every couple of years, someone decides to release a new console, and the gaming community at large touts the marvels of the “next generation” of gaming. Usually what this amounts to is some oohing and aahing over slightly improved graphics, and another 8000 EA Sports games to ignore. Once in a while, we see an update to the hardware, like more buttons or a hard drive.
You’re still playing a fancy Atari, people. That isn’t next-generation, except in the very literal sense of one console having generated another like some dark sweaty beast pushing out yet another dark sweaty progeny.
But occasionally, we see flashes of true gaming evolution. I think we are on the verge of sighting on of those rare gleams.
In his book Halting State, Charles Stross mentions a new type of gaming. It’s something Shadowrunners have seen coming since the release of 4th Edition: augmented reality games played on mobile devices, with the virtual overlapping the physical. Stross puts his games out around the 2015-2018 mark, whereas Shadowrun has it about 2070.
I think we might see them a lot sooner.
You see, Stross also mentions in his blog that technologies are on their way to achieving a few critical milestones in the development of augmented reality games. I’m sure you’ve already seen the videos for Wii-remote head-tracking VR or SecondLife avatars invading the office. Put together with a broadband mobile phone and a head-mounted display, we see the beginnings of ARG’s.
Let’s push the envelope a little further.
Head-mounted displays, you say? How about bionic eyes? Or direct brain connections? Not really looking for an implant? Well, you could always try the contact lens display. And since we’re on the subject, why worry about remembering what’s happening in the game all on your own? Why not get your very own memory goggles to help?
But every great game needs great audio, even if you don’t want everyone else listening in. But who really wants to walk around with headphones, earbuds, or, the gods forbid, those annoying and idiotic Bluetooth earsets? Why not just stick the audio device in your head, with none the wiser?
Implants looking better, maybe?
Speaking of audio, and speaking, as long as you are playing your ARG in public, you don’t always want people listening in while you discuss strategy with your friends in other cities. Soon, you could just stop talking altogether, and still get your point across.
Better still, we have an input device to beat all other input devices, the Emotiv helmet, which can actually read your mind!
Start putting these together, and you have a system capable of delivering visual and audio information directly inside your skull and overlaid on the real world your normal senses are delivering, the ability to have your device remember everything about the game you are playing, and the possibility of controlling and communicating in your game without lifting a finger or making a sound. All while you stroll down the street to the coffeeshop.
And just in case you have a seizure like so many video game manuals promise, there’s always a way to check what’s happening to you, reminiscent of Shadowrun’s BioMonitor: the subdermal display.
Now for the fun part: developing the ARG. Not the simple pre-existing examples like Majestic, i love bees, and Perplex City. No, I’m talking something completely different. And there’s already an interesting new category of game that will work just fine. Called Passively Multiplayer Online Game, or PMOG, this new gametype is described as a plug-in for your browser that works while you surf, whether you actively participate or not. The idea is simple, and boring: you surf online like normal at your computer, whether at home or work, the game plug-in tracks where you go, and depending on your actions and those of other ‘players’, you can gain or lose data points. Your points can buy weapons, or mission-creation tools, etc. Lame.
Let’s stick this on a gps-enabled mobile phone, connect it to A/V implants, and tweak it to be a true ARG.
Everywhere you go in the world, you are playing the game. Every business you walk into, every purchase you make, every turn you make in your car, everything affects the game. You make a stupid statement on a public bus, and a stranger might just whack you with a virtual sword. Your secret admirer can leave you virtual flowers strewn up the entire length of the walkway to your front door. Organize an AR assault with some friends as you try to crack your way into a local club without being on the guestlist. Paint a 300 foot statue of yourself over MSHQ and proclaim yourself the King of Redmond, and challenge Bill Gates to a duel.
Now let’s get creative. Suppose you walk out of your house one morning, and trigger an AR trap. A virtual boxing glove appears out of nowhere and slams you in the beak. It’s a little annoying, slightly funny, and mildly childish, but no one else saw it so everything is cool. You check the tag and see it’s from your friend who thinks he’s king of practical jokes. Later, on your lunch break, you and some friends hit Hooters, only to have a 3 ton cartoon weight fall from the ceiling and land on you. Still annoying, but this time, every player in the restaurant can watch your humiliation. Not only that, but Hooters recently installed an extra bigscreen devoted to showing the AR happenings in the restaurant. So everyone who isn’t playing can watch the replay on slo-mo as you pause, look up, and get a face full of ridiculous. Once again, it’s from your idiot friend. If we’re still playing for data points, so many witnesses just made you lose big time.
Now it’s revenge time. You know where this asshole likes to drink coffee everyday after work, so you bail from your cubicle early to tag it before he gets there. At the counter, you plant a proximity info-mine keyed to your nemesis. When he steps up to order, he is sandblasted by a shitstorm of chain-linked autospam porn ads featuring Godzilla bukake, the hottest lizard-on-lizard action, and the legendary Ghidra and the Seven Cocks of Doom. The Management permaban his stupid ass after a conservative mother complains that she could see writhing megalizard orgies on the contact lens displays on her six-year-old daughter’s bugged out eyes.
Now we’re having fun. Let’s see what else we can imagine.
Someone files a class-action lawsuit against Wal-Mart for violations of the Privacy Protection Act of ‘0? after it is revealed that the megastore’s AR ads are feeding targeted commercials to customers based on info received from a deal signed by Wal-Mart and a leading ARG to offer bonus points on all purchases made on infamous Black Friday, which allowed Wal-Mart to capture all purchase information for every consumer who participated in the game and took up the offer to acquire a few extra points after Thanksgiving. The debate still rages on, but Wal-Mart is steadily losing millions in lost revenue everyday.
A trial is set to begin this morning after the arrest of an ARG gamer who pulled a deadly prank on the highway. The young man stretched a virtual garrote three feet off the asphalt across the 405 southbound S-curves at approximately 6:00am Thursday morning. Drivers of large trucks and SUV’s hardly noticed a thing, but all other drivers were cut in half at the tits on the morning commute. The resulting 43 car pile-up resulted in numerous injuries and several deaths as the ARG drivers panicked at the virtual damage they sustained and subsequently lost control of their vehicles.
I’m sure you get the point.
‘Next-generation’ has been a bit of a buzzword in the video-game industry for many years now, but I think we are about to take next-gen to a whole new level as the technology finally arrives to make true ARG’s possible.